Hi, my name is Dominik

I'm a

My personal focus for the past 5 years has been programming and game development. I gained work experience in a development studio. I have the skills necessary for multi-platform projects. I keep educating myself and developing my knowledge in software engineering and graphical programming. I encourage you to take a look at my portfolio.

Work Experience

2023 - 2024

Farmind Studio

  • Designing the game architecture, implementing logic and algorithms in Unity and C#. Implementing gameplay functionality according to the design documentation, including iterative and incremental development, in cooperation with team.
  • Optimizing and debugging game code and algorithms to improve performance and resource utilization.
  • Participate in project planning, contribute to game design, assist artists and designers in integrating components, and develop mechanics, systems, and features according to project requirements and goals.
  • Conducting research to acquire new knowledge and optimal solutions, planning code architecture as a framework for the programming team, and creating clear and consistent documentation for the project team.

Portfolio

Legends of the eternal flame

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Development and release of a platform adventure game. The project included all stages of game production, from concept to level design to final implementation. Successively released the game on Steam and Nintendo Switch platforms.

Garage Flipper

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Programming in Unity engine for Farmind Studio

Side-scrolling platformer

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The overall focus of the project is to use all the theoretical and practical knowledge gained and the workflow, to use in further game development projects.